Prototype neon-driven microloops, HUD badges, and viral challenges with modular components, device previews, and lightweight APIs. Ship demos faster and keep iteration loops tight.
A modular palette of UI components, state machines, and quick-preview tools designed for iterative teams. Mix and match systems to create distinct play patterns.
Compact, responsive HUDs with programmable badges and event hooks for instant feedback.
Drag timelines, sound triggers, and snapshot previews for device parity. Iterate without rebuilds.
Drop components on a stage, bind events, and tune parameters. Systems are small, testable, and replaceable.
Instant device preview, downloadable bundles, and a clear publish flow for demos and playable ads.
A rotating set of prototypes showing HUDs, challenge screens, and asymmetric layouts for inspiration.
Designs that favor motion and reveal, not symmetry.
Letterboxed previews and soft masks preserve important content across aspect ratios.
"ArcadeForge cut our prototype time in half. The HUD tooling is precise and the previews felt like magic."
— Sena Park, indie studio lead
"We shipped a playable ad with day-one telemetry and iterated directly from user feedback."
— Mateo Ruiz, product designer
Try a template, tweak a HUD, or drop a challenge in under ten minutes.
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